

Common-shaped stations can also change their node shape into rarer ones. Rivers, intersecting train lines and the appearance of more stations and passengers over time causes the transit network to become more complex and difficult to manage. Trains travel along routes taking passengers to their desired stations. Passengers appear at stations, each denoted by a shape that identifies which station they want to travel to. Players can construct routes to link stations by drawing lines between them each route has a different colour. Train stations are represented by different shaped nodes. For example, Santiago only starts with one tunnel, Mumbai starts with three carriages and you can choose two for every budget increase. In addition, each map is radically different. Each level is a flat depiction of a real city and begins with three train stations. Petersburg, Montreal, San Francisco, São Paulo, Seoul, Santiago, Washington D.C., Singapore, Cairo, Istanbul, Shanghai, Guangzhou, Nanjing, Chongqing, Mumbai, Addis Ababa, Lagos and Auckland. As of July 2022, the cities to choose from are London, Paris, New York City, Chicago, Budapest, Berlin, Melbourne, Hong Kong, Barcelona, Osaka, Stockholm, St.

The player chooses first which city map to play. Mini Metro is a puzzle strategy video game, in which players are tasked with building an efficient rail transit network for a rapidly growing city. Players connect station nodes to create transport routes for passengers. Mini Metro 's visual style is similar to that of modern transit maps.

A follow-up, Mini Motorways, was released by the studio in 2019. The game had a positive reception, with praise for its intuitive interface, simple gameplay, and minimalist approach.
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Mini Metro received its full release on PC platforms in November 2015, on Android and iOS platforms in October 2016, plus Nintendo Switch and PlayStation 4 ports in 20 respectively.
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Production of the game continued following the event and an in-development version was released commercially on Linux, OS X, and Windows in August 2014. During the game's conception phase, the developers imposed a set of constraints to limit its scope and ensure the project could reach a finished state. Mini Metro was conceived in April 2013 for a video game development competition, with a prototype version being released freely for web browsers. The rhythms and sounds created took inspiration from works of minimal music. The game uses a procedural audio system to generate sounds based on the player actions and transit network. The game's visual style makes use of bold colours and simple geometry to replicate the appearance of modern transit maps. Levels are based on real cities and the appearance of stations and passengers is procedurally generated.

Stations are represented by differently shaped nodes and players can build tracks to connect them by drawing lines. Players are tasked with constructing an efficient rail transit network for a rapidly growing city. Mini Metro is a puzzle strategy video game developed by New Zealand indie development team Dinosaur Polo Club.
